Sanders-LMF_Analysis

__//Learning Motivation and Fun - 5 Generalizations//__
 Of the 23 people interviewed, 12 described learning experiences that took place in novel physical settings. Whether it was a skate park in Coronado, a beach in Hawaii, or a cousin's house in India, learners talked often about experiences in new and different environments. Krista spent an entire day on a Marine base, using the firing range and the obstacle course. Shawn enjoyed how the world of Zelda was "always new."
 * 1) Perceptual arousal, resulting from the novelty of the environment, is a frequent characteristic of fun, engaging learning.**

Of the 23 people interviewed, 9 talked about being given options and making a personal choice of direction in the learning experience. Robert liked creating a music video for Spanish class because the group had no oversight by a teacher. The content and look of the video was theirs to design. Yonatan liked that he could choose his own theme for decorating his cow sculpture.
 * 2) Engaged learners frequently feel a sense of control, often arising from being given some freedom of choice during the learning experience.**

Of the 23 people interviewed, 7 used the word "funny" to describe the instructor or the learning experience itself. Of all learners who described their teachers, 31 people said no humor was used, compared to 108 who said that it was. Some students, like Wendy, enjoyed the humor provided by the teacher. Other students, like Stacy, valued the laughter that resulted from the social interaction of the learners.
 * 3) Humor plays an important role in making learning fun and engaging.**

Of the 66 contributors of LMF stories that described learning academic subject matter, only 3 said the subject was "not relevant." Victor had a lot of fun during the "beer game," but he also appreciated what the game taught about a "pernicious problem...in real-world supply chains." Mark was required by his employer to take a computer programming class, and he saw the real-world value of keeping up with "trends in computing."
 * 4) Engaged learners of academic subjects believe that the subject is relevant to their future goals.**

In his research, Malone observed how novelty and surprise can produce cognitive curiosity to heighten engagement of the learner. Of the 23 LMF stories viewed, 8 learners used words like "different" and "a break from the norm" to describe the learning content and the teaching methodology. Yonatan, a high school student, said that the "cow parade" assignment was so pleasurable because it was not "the usual art project." Whitney enjoyed learning how to mountain bike because it challenged her in "a different way."
 * 5) Engaged learners frequently describe the subject matter and teaching style as "out of the ordinary."**

//View// the assignment page //for a more detailed explanation of this project.//