Board+Game+Project

=Board Game Content Analysis=

Voice Writers

Voice Writers is a game to introduce new learners to the career of Voice Writing (aka captioning) which uses a voice-text conversion program to create transcripts of news broadcasts, class lectures, court proceedings and internet streaming video. The players roll a die to advance around the game board. Each time they land on a colored square they have an opportunity to repeat a phrase that is read by their opponent from a game card. If they successfully repeat the phrase, they are awarded with game dollars. The player with this most game dollars at the end of the game is the winner.

Think about the content that you're interested in teaching and break it down into the eight content types in the table below.

The smallest unit of information || A voice writer must caption speech precisely. || Comparing the original game card phrase with the repeated phrase of the player, will identify an accurate or inaccurate recording. || Categories of things with a common name and critical attributes || What is Voice Writing? || The game provides a model of the nature of the work of Voice Writing. || If-Then relationships between concepts || If you want to be a successful voice writer, you must practice drills to develop the skill of repeating phrases accurately. || The game provides beginning and advanced skill levels. As the player develops skill, they should collect more money in each round of the game, reinforcing their success. || Step by step actions in a series || The voice writer arrives at the work assignment, sets up equipment, records the necessary captions, and delivers to the customer. || The game focuses on the skill of recording the captions by repetition of phrases. || Natural or routine sequences of events || The process of voice writing converts relevant speech in a work setting to a text-based record. It utilized a trained voice writer to identify relevant speech, repeat it into a microphone, and a software application to convert the speech to text. || The game focuses on the voice writing skill of identifying relevant speech, and repeating it accurately. || Unpredictable happenings || Illness can cause a voice writer to cancel a job. Equipment failure can result in lost work. The work settings of the freelance voice writer are variable. || The corner squares of the game board introduce a chance element. Illness or equipment failure spaces result in the loss of a turn, and consequently a loss of opportunity to make money. The bonus square gives players an unexpected $500 bonus. The randomness of the colored squared on the game path represent the variable settings of the voice writing jobs. || The backdrop for all the content || Voice writing captioning services are used in a variety of settings to provide transcripts for hard of hearing clients, or produce a written record of a broadcast or court recording. || The game phrase cards are contextually relevant to the most common settings for voice writing (community college, television broadcasting, internet, and court rooms). Each of these settings is represented by a color, and when the player lands on a colored square, they are challenged to repeat a phrase that might be heard in the corresponding setting. || The roles or points of view from which people look at and interact with this content || The game audience is the Voice Writing student who is training to provide voice-text captioning services for a fee. || The players take the role of freelance voice writer trying to successfully complete transcription tasks for money. ||
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