Geography+Scrabble+Content+Analysis

=Board Game Content Analysis=

Geography Scrabble
In this modified version of Scrabble, players arrange tiles that share a geographic connection. For example, they are both rivers, or they are a city and its country, or they are both continents. The goal of the game is to acquire the most points.

The smallest unit of information || Cities are located in countries. Countries are located on continents. Physical features (i.e. water bodies, mountains, etc.) and landmarks (i.e. Eiffel Tower, Washington Monument, etc.) are located in countries. The exact location of cities, countries, physical features and landmarks around the world. These locations are too numerous to list here. || Names of features or locations are written on individual tiles. Bonus point squares on game board(s). || Categories of things with a common name and critical attributes || Landmarks Physical features Countries || Playing tiles include the following categories: • Water bodies • Mountains • Volcanoes • Deserts • Cities • Countries • Continents • Landmarks || If-Then relationships between concepts || If a participant doesn’t recognize a place or feature, then they won’t be able to locate it. If there isn’t a geographic connection between locations and/or features, then people will usually not think of them in combination. || A rule of the game will allow players to trade in tiles if they are unable to make a play. Tiles can only be laid adjacent to tiles with a shared geographic connection. The Referee will make the final decision on any questionable plays. || Step by step actions in a series || Cities are located in countries that are located on continents. Landmarks are associated with cities and/or countries. Physical features can span countries. || Geographic connections include: • A city and its country. • A country and its continent. • A landmark and its country. • A landmark and its city. • A continent and a continent. • Two physical geographic features of the same type. For example, both are rivers, mountains, volcanoes, deserts, etc. • A physical geographic feature and its country. || Natural or routine sequences of events || Countries form and dissolve. Landmarks eventually are destroyed. || On Bonus squares, players will throw die and multiple it by the tile score to get extra points. Players randomly draw tiles at the end of their turn to replace any tiles they played. || Unpredictable happenings || Amount of geographic education completed by the players. || On Bonus squares, players will throw die and multiple it by the tile score to get extra points. Players randomly draw tiles at the end of their turn to replace any tiles they played. || The backdrop for all the content || Classroom Training room Informal setting among friends or family. || Game board covered with regular and Bonus squares. Each square is big enough to hold one tile. || The roles or points of view from which people look at and interact with this content || Geography students, teacher/professor/trainer, travel agent, journalist, pilots, military planners, transportation specialists (schedulers, package delivery, truck drivers, etc), communication infrastructure specialists, geologists, biologists, archeologists, anthropologists, oil and gas industry personnel, disaster relief officials, medical disease specialists || Players, Referee ||
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