Mystery+Myths+Content+Analysis

=Board Game Content Analysis=

Mystery Myths
Guess the hidden myth by answering questions about archetypes, cultures, and genres of writing (fairy tales, fables, myths, etc.) and collecting clues.


 * ~ Content Type ||~ Content Elements ||~ Game Elements ||
 * ===Facts=== || These include, but are not limited to: Who the gods were in various cultures, what weapons were used by different gods/mythological heroes, which country each myth came from and much more. || This board game tests knowledge of numerous facts through questions. The facts are used to fight demigods as a parallel to how heroes of mythology fight with their knowledge and skills. ||
 * ===Concepts===||Mythology is a concept and the mythologies of different cultures represents different concepts.|| There are 5 concepts tested in this game. These include: Greek Mythology, Roman Mythology, Norse Mythology, Sumerian Mythology, and Hindu Mythology.||
 * ===Principles===||There are principles that determine the types of writing genres, principles that determine types of archetypes and principles shared by myths from various regions.||This game involves principles that players need to know to answer questions, for example players must know the principles that determine whether a writing is a myth, fairy tale, fable or other type of writing. ||
 * ===Procedures===||There are certain procedures that peoples of various cultures needed to perform to honor the gods.||The rules of the game are the procedures the players will need to follow.||
 * ===Processes===|| There are certain natural processes that were not understood by people living in ancient times, these natural processes led to the development of some myths as an explanation for them.||The route of the game is open to whichever way the players wish to travel but there are processes for entering the different places within the board and for challenging opponents. These processes include being asked questions by the "demi-gods" and answering challenges from other players.||
 * ===Probabilities===||The gods were often unpredictable to humans and caused chaos in the mortal world.|| The dice used to determine how many spaces a player can move add an element of probability to the game.||
 * ===Context===|| The myths were created in various countries of many different cultures in ancient times.||The game is set in the mythical realms of Valhalla, Sawarg, Mount Olympus, Mount Penglai and Aaru. These are the homes of the gods according to Norse, Indian, Greek, Chinese and Egyptian mythologies respectively. The game is also made to be played in a classroom or outside of a classroom in small groups.||
 * ===Vantage Points===||The gods may have been said to have the ultimate vantage point, watching over the mortal world. Many myths are based on some mythical characters having some knowledge that others did not possess.||Players each have their own vantage point based on what clue cards they are able to gather. They may expand their view by gathering more cards and/or challenging their opponents for more information.||