Berryman+Rotter+Board+Game+analysis

=Board Game Content Analysis=


 * Factor Factor Product**

Think about the content that you're interested in teaching and break it down into the eight content types in the table below.

The smallest unit of information || put the content elements here, not in the first column ||  || Categories of things with a common name and critical attributes ||  ||   || If-Then relationships between concepts ||  ||   || Step by step actions in a series ||  ||   || Natural or routine sequences of events ||  ||   || Unpredictable happenings ||  ||   || The backdrop for all the content ||  ||   || The roles or points of view from which people look at and interact with this content ||  ||   ||
 * ~ Content Type ||~ Content Elements ||~ Game Elements ||
 * ===Facts===
 * ===Concepts===
 * ===Principles===
 * ===Procedures===
 * ===Processes===
 * ===Probabilities===
 * ===Context===
 * ===Vantage Points===