cosmic+coloniztion+content

=Board Game Content Analysis=

Cosmic Colonization
Players race to gather cards that will alter gravity and temperatures in order to make the other planets in our solar system habitable.

Mercury Venus Earth Mars Jupiter Saturn Uranus Neptune Pluto
 * ~ Content Type ||~ Content Elements ||~ Game Elements ||
 * ===Facts===
 * gravity .38
 * temperature 800° F
 * atmosphere - sodium and helium
 * gravity .9
 * temperature 896° F
 * atmosphere - 96% carbon dioxide, 3.5% nitrogen
 * gravity 1
 * temperature 57° F
 * atmosphere 77% nitrogen 21% oxygen
 * gravity .38
 * temperature -81° F
 * atmosphere - 95% carbon dioxide, argon
 * gravity 2.64
 * temperature -202° F
 * atmosphere - hydrogen and helium
 * gravity 1.16
 * temperature -202° F
 * atmosphere - hydrogen and helium
 * gravity 1.11
 * temperature -328° F
 * atmosphere - hydrogen, helium, methane
 * gravity 1.21
 * temperature -328° F
 * atmosphere - hydrogen, helium, methane
 * gravity .08
 * temperature -158° F
 * atmosphere - nitrogen, carbon monoxide, methane || Players will collect cards that will increase/decrease the temperature on the planet and increase/decrease the gravity of the planet. By having to collect more cards for some planets, players will see which planets are more like Earth, and which planets are very different from Earth. || Next to each planet's image on the game board there will be a table showing the statistics for each planet. ||
 * ===Concepts===
 * Gravity
 * Average Temperature || * Players will quickly realize the differences in Earth's atmosphere in relation to planets in the Solar System. || * Players must gain cards that adjust temperature and gravity ||
 * ===Principles===
 * If the gravity of the planet is much less than Earth's you will need to find a way to increase it to make it similar to Earth's.
 * If the gravity of the planet is much more than Earth's it will need to be decreased to make it more habitable.
 * If the temperature is hotter than Earth's something will have to be done or worn to make it habitable.
 * If the temperature is less than Earth's something will have to be done to or worn to make it more habitable. || * Players will observe the gravitational force of a planet that are much less than earth's, thus making the planet inhabitable without modifying the gravity


 * Players will observe the gravitational force of a planet that are much more than earth's, thus making the planet inhabitable without modifying the gravity


 * Players will observe the extreme heat associated with certain planets and will realize the modifications necessary to make a planet habitable. This gives players an appreciation for the extremes of the Solar System
 * Players will observe the extreme heat associated with certain planets and will relaize the modifications necessary to make a planet habitable. This gives players an appreciation for the extremes of the Solar System || * This is accomplished by drawing "Gravity Cards" and applying the effects stated on the card to either raise the gravitational force


 * This is accomplished by drawing "Gravity Cards" and applying the effects stated on the card to decrease the gravitational force

> This is accomlished by drawing "Temperature Cards" to heat the planet The game begins with a player rolling of the dice. The player moves the appropriate spaces on the board. As the players move across the board they collect cards which allow them to alter the atmospehere of a planet enough to make it habitable. The player that collects enough cards to change a plante's atmosphere habitable first, wins. || * The players move across the board and through the Solar System allowing them to compare the atmosphere of the various planets || The solar system is very distant and much different from Earth Atmosphere || * Due to the vast differences in atmospherics (gravity, temperature) many cards will have to be drawn in order to make a planet habitable. || It would be impossible to scale down both the planets sizes and the distances and have them use the same scale on the game board. The planets will be scaled down using one scale, while the distance will be scaled down using another scale. The board will be a long and narrow board to represent the large distance our solar system covers. ||
 * This is accomplished by drawing "Temperature Cards" to cool the planet
 * ===Procedures=== ||
 * ===Procedures=== ||
 * ===Processes=== || Cards are collected as a player attempts to develop a planet into a habitable planet. || * The players attempt to be the first to gather enough cards to make a planet habitable. ||
 * ===Probabilities=== || Landing on a Cosmic Calamity space would cause the player to draw a card that may make them lose one of their gravity or temperature cards that they have already collected. || * Cosmic Calamity spaces are dispersed randomly across the board. ||
 * ===Context===
 * ===Vantage Points=== || * The layout of the board is similar to that of our Solar System. This gives the players the opportunity to see and examine the solar system as it actually exists. || * While a player is waiting their turn, they may be examing the statistics of the planets and the cards they have collected so that they can determine which planet is the best for them to attempt to colonize. They also need to consider their current proximity to that planet since they need to get back to that planet to colonize it.
 * When making trades with another player (when they land on alien exchange) players must be mindful that they may be offering a card to another player that will get them closer to colonizing a planet.