AstronomyGameBrainstormSpace

Open Brainstorm for Astronomy Game
 The object of the game is for the player to collect a set number of planets before crossing the finish line first. The number of planets will be determined at the start of each game by chance. When the player lands on a planet, they can win that planet by correctly answering a question from one of three categories; Solar System, Space Exploration, and Constellations. A player can "steal" an already colonized planet by correctly answering a challenge question.
 * Idea discussed in team meeting - Sat. 10/11**


 * What if the "planets" they collect are marbles (Lens of the toy) - Denise
 * Possible names: Race for Space, Race for Survival, Home Planets, Astronomical Attack! - Grace

What if the board is a representation of our night sky with paths between visible objects that relate to actual distance somehow - lightyear increments. Inset maps could show blow ups of planetary systems. A roll of the dice would translate into light years somehow to allow players to move from one star to another. A little like monolopy (but without the rent collecting), whenever a player lands on an object, they can collect it - if it is available. Each star or planet card would include facts and details about it. As players are forced to move randomly around the galaxy by their dice rolls and chance cards, they try to collect all of a matching set (could be a planetary system or a constellation). Event cards would cause them to move unexpectedly, or have other good or bad consequenses - like one of your stars going supernova. - Denise