FChainAnalysis

=Board Game Content Analysis=


 * Factor Factor Product**

Think about the content that you're interested in teaching and break it down into the eight content types in the table below.

The smallest unit of information || organisms energy consumer herbivore carnivore || Animal pieces Prey Life Points Predators || Categories of things with a common name and critical attributes || food chain food web survival || Prey and predators move about the board to collect food counters or hunt to survive. || If-Then relationships between concepts || Prey must eat plant matter to live. Predator must hunt other animals to survive. If predators consume herbivores, then the ecosystem balance is maintained. || Attacking and Escaping || Step by step actions in a series || Start with plant as producer, next the herbivore consumes the plant, then carnivores consume the herbivore as the top consumer. || Movement from prey Start, to Food, to prey finish. || Natural or routine sequences of events || Herbivores obtain energy by consuming organic substances. Carnivores obtain energy by eating other animals. || Prey move toward food sources and Predators hunt the prey. || Unpredictable happenings || Herbivores can use adaptation to camouflage to hide from enemies or have natural weapons (such as antlers) to ward off predators from being eaten. || Chance: Roll of 20 sided die determines attacks and escapes. || The backdrop for all the content || Frozen tundra ecosystem. || Setting on the game board is a winter forest in the Yukon. || The roles or points of view from which people look at and interact with this content || Animal body types determine escape or attack strategies. || Snowshoe Rabbit is faster because of it's legs and size. Grizzly Bear is stronger because of it's size and body type. Players interact with limited attributes as an animal trying to survive in the wild. ||
 * ~ Content Type ||~ Content Elements ||~ Game Elements ||
 * ===Facts===
 * ===Concepts===
 * ===Principles===
 * ===Procedures===
 * ===Processes===
 * ===Probabilities===
 * ===Context===
 * ===Vantage Points===